#ifndef __ENEMY3_H__
#define __ENEMY3_H__

#include "cocos2d.h"
#include "Enemy.h"

using namespace cocos2d;

class Enemy3 : public Enemy 
{
public:

	Enemy3(void);
	~Enemy3(void);
	CREATURE_CREATE_FUNC(Enemy3);  
	virtual bool init();
	
protected:
	CCAction* getWalkAction();
	void shoot(float dt);
	virtual void stopShoot();

private:
	void shootOne(float dt);

};

#endif // __ENEMY3_H__

